-Jonnymo (Programmer) -
Hey, I'm a German-speaking game developer. I am 15 years old and live in Switzerland. I am fascinated of creating amazing storys with games. I never played the mainstream games such as fortnite or COD, but played a lot of indie games like Enter the Gungeon, Undertale and Hollow Knight. I have a 4 years experience with GameMaker Studio and learned in this time a lot about gamedesign, programming, leveldesign and leading a team. I participated only in one game jam before, the pixel game jam. It was a great experience. I published 2 games so far on Itch. First, we have A tiny cube dungeon: This game is a, yet unfinished, dungeon crawler roguelike with some puzzles. The project is currently on hold because I worked on other projects. Such as Demons in the Water, our current project. Firstly, it was just a game for the pixel game jam, created in 10 days. But then I fell in love with it so I decided to improve it. We're working on it since may 2024. The current version is available on my itch page.
- Froglus (Artdesigner) -
Hey, I'm a german speaker too.I live also in switzerland and am 14 years old. I went to various courses for the gamemaker engine and also learned making games in Unreal Engine. I am very good in art, this is because im the artist of our studio. I specialised myself on pixel-style grafic and can animate too. I have some experience with coding in JavaScript and GML. I released 2 games currently on Itch. Escape Mr. Whales, a 3D-game made in Unreal Engine, and No Batches, a 2d-Sidescroller made with GameMaker-Studio. Here is my Itch-Page: https://froglus.itch.io/
- Octi (second Artist/Animator) -
Hey, I’m the newest, also a swissgerman guy, who is helping on the production of the current game, and are also planning on making art/animations for future games. My strengths are drawing and animating. My weakness is writing and procrastinating like everything i think of. (maybe i’ll do this later) The programs I use currently are: Krita for drawing and animating and discord for communication. This is the first big project im working on. So that's all from me so I hope you all like the work we are doing.
Together we are the indie-gamedevelopment studio JF-Games. We are very dedicated in what we do and we complement each other very well. Our current project, Demons in the water, is a soulslike-plattformer game and will be released at June 31th 2025 on Steam.